When used, the Staff's wielder can force someone to save. Each cost 1 FS, except the wall of fire, which grants a wall 10' long, 10' high and 1' thick for each point of FS spent.Ģ- This Staff is made of ornately carved wood detailing plants, vines and fruit. With this Staff you can either fire a blast of fire, requiring a ranged attack, light the orb of the staff on fire, causing the staff to do +1d6 fire damage on a hit, or you can create a wall of fire. It is warm to the touch and shines brightly in the sun. To activate a Stave or to imbue it with magical energy does 1 FS damage and grants one ranged attack or one round of treating the Stave like a magical weapon.ġ- This Staff is made of solid iron and is topped with a bronze orb adorned with red gold. They can also be imbued with the wielder's mana, making them a magical weapon that is much stronger and more dangerous than a mere quarterstaff should. Staves are often ranged weapons, able to project power over a long range, but they are more flexible and varied in their powers. Staves do not require ammunition, they draw power directly from life-force, as Wands do. If it is in a dark place where the only light is from torches or a campfire, it does fire damage. This Wand requires an attack roll and does damage as if it was a level 1 casting of Prismatic Ray during the day, if it is exposed to sunlight. Light refracts through it, casting looping rainbows across the walls and floor. This Wand does ice damage and requires an attack roll.Ħ- It is made of glass and engraved with swirling, fractal patterns. The bottom of the wand is tipped with an ever-blooming flower that closes when the Wand isn't being used and opens when it is. Additionally, during a Thunderstorm, this Wand does not require the wielder to spend their own FS and can make 1d6 attacks without payment, as it is drawing energy directly from the storm.ĥ- It is made of an icicle, the handle wrapped in leaves and flowery stems. Using this Wand will give away your position immediately. When used, bolts of lightning leap from the Wand, causing small thunderclaps that are audible for hundreds of feet. The Wand does electric damage and requires an attack roll. If returned to the Ministry, a reward might be offered.Ĥ- It is made of silver with a wooden handle. This Wand was actually the property of an Imperial Interrogator who served at the Ministry of Justice. Those who pass their save take no damage from these attacks, while those who fail take damage as normal. It does not require an attack roll, but instead a saving throw. This wand does sharp damage, opening wounds on the target, as if they were injured by phantom swords. To the wielder, the Wand always feels warm to the touch.ģ- It is made of iron, the handle wrapped in Serpicant skin. These fires set flammable things on fire and spread like a normal blaze. The Wand does fire damage and requires an attack roll. ![]() To the wielder, the Wand is always cold and seems to radiate a subtle "wrongness".Ģ- It is made of brass, wrapped in bronze and copper wire and tipped with gold. Those who are struck by it and survive hear whispers in the darkness and the presence of others around them, even when they are alone. The Wand does necrotic damage and requires an attack roll. Wizard Weapons come in three types: Wands, Staves and Guns.ġ- It is made from the wood of a hanging tree and stained with the blood of a murderer. ![]() Instead, they are enhancers, amplifiers, directing the natural power flowing through a mortal's body and focusing it into a blistering attack. In truth though, they possess no inherent power on their own. They are the only true "magic item" that can be crafted by Sages. Wizard Weapons are mostly products of earlier, more developed ages. Though it would take a truly deranged soul to give an Undead one of these tools. Constructs cannot, but anything else can, even Undead. They are called Wizard Weapons, but with proper training, any living creature with a soul can use one. This post will also ensure to combine the best ideas I have with that of others, as well as to clear away any previous rules and to start fresh. ![]() It is to grant the Sage some kind of base magical attack, to make them feel a bit more special, since they don't start with any spells. Wizard Weapons are an addition meant for my spell-less Wizard, the Sage. ![]() This post is an unofficial part 2 to my post on Sages.
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